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roadtovostok
roadtovostok

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AI Corpses

Hi!

Here's a small detail that is now added to game and a small increase related to some "dark & gore" elements for certain maps.

RE3MR has been doing some "corpse poses" to existing AI models and there's now lootable corpse bodies and blood decal elements placed in multiple maps.

Here's one example how these look in night time.

This minor gore element is also linked to these suffering animations that I mentioned a while ago and multiple other things that I think belong to these types of games.

Currently these corpses are made for bandit characters and here's all the variations.


- Antti (Developer)

AI Corpses

Comments

Corpses are very plausible containers for loot items. You could define a set of items that are randomized on them. Like keys, cash, a comms device, minefield map, IFAK, spare mag, torch, tobacco, matches, canteen etc. Items like photos or field notes could also carry some useful bits of information and add to the story too.

Olli Ruohomäki

This was also present in Dying Light 1 when you loot corpses that are part of a quest. It's indeed a very cool thing!

Alonso Joaquín

Imo, after looting those corpses, it would be cool to see them ,,turning" over, similar to how you loot bodies in Metro-series. I know its not a must but it would add a lot.

Rottmeister

mighty

Юрий Су


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