Dev Update (23/01/2024)
Added 2024-01-22 23:39:01 +0000 UTCHi!
I'm back at the home office and there's a lot of things is currently happening behind the scenes, so here's a new dev update.
Military Faction
Claudia is currently working on the last main faction for Public Demo 2 called Military. This faction will be the main enemy in Vostok and here's some WIP screenshots from the initial sculpt phase (details, pouches, boots, textures etc. are still missing).


Modular Props
While I'm rebuilding the Public Demo 2 maps, RE3MR has been helping with some of the modular props to add more details to some of these maps.
Here's for example a game-ready "scaffolding kit".


AI Animations and Ragdolls
There's currently multiple elements under construction related to AI and its animation system. The main goal is to make new custom animations that are easy to handle with this new engine and in a way that are easy to blend with upcoming ragdoll effects.
Here's few behind the scene screenshots of these animation sets and custom rigs that Barry has been developing for the AI.

New Weapon Animations
Barry is also currently working on 3 weapons that are going to be fully animated in this month (most likely), these are MK-18, Glock-17 and VSS Vintorez.
The goal is to have around 6-8 new weapons fully animated (from Unity) to Public Demo 2 in Godot (in addition to current ones).
Here's few preview screenshots (WIP).


Website Update
The current website is getting a total overhaul and more "professional" approach for Public Demo 2 and it's now being outsourced to external web design studio. This work will hopefully begin early February and based on our initial discussions I think it be a "money well spent" situation once it's ready.
Radar Rebuild
I'm currently rebuilding the Radar map and I started with the terrain today. I will try to get this map ready this week (like the previous ones) and after that I will start working on the Shelter which I'm going design a bit differently this time.
Extra mention (RK-95 Mount)
For Public Demo 1 v3 I didn't have time to implement a mount for RK-95 even though IRL it can support multiple attachments.
I added that mount today for RK-95 and now it supports all kinds rail based optics. Here's few quick examples.


- Antti (Developer)
Comments
You got the Glock tilting barrel ¡Awesome Detail there! gun question which will be the first bullpup Rifle in RTV?
Jtk17
2024-01-23 01:19:19 +0000 UTCSounds awesome. Can't wait to see all of this implemented in public demo v2. I know this is going to be my new favorite single player game of all time
xXMetalFlakeXx
2024-01-22 23:50:13 +0000 UTC