Hi!
Here's a quick dev update.
The Highway rebuilt is now pretty much complete. I added vehicles, small details and few nice IRL details that are related to this specific Highway tunnel.
On top of this, I had some extra time so I went back to Shipyard map and implemented a new swimming feature that is much more reliable than the old one. This new swimming thing includes full diving control, oxygen UI levels, depth calculations and some minor underwater visual things.
I will be taking this weekend off and meeting few friends, but Sunday / Monday I'm back at the home office to start rebuilding that Radar map.
Have a great weekend!
ps. Here's one fun nuance related to this Highway map. Since all the maps are based on IRL locations, I was missing one key texture element from this Highway tunnel which was a green "emergency exit door" and entrance to few specific rooms inside the tunnel.
I was too stubborn to settle with some placeholder door textures, so I actually went to that Highway tunnel yesterday. I basically waited for a perfect moment when all the traffic had slowed down and then rushed to this door element to capture this real IRL texture.
Once I had taken that photo texture, I ran back to car and started driving away. After some while I checked the photo that I had taken and I noticed that it was way too blurry...
I had to drive quite a loop to get back to that spot, wait again for that perfect traffic moment and luckily this second try was a success.
Was this specific door that important, probably not but sometimes it's fun to have these specific IRL things :)

RækØ Ŧæĸø
2024-01-19 19:10:52 +0000 UTCOlli Ruohomäki
2024-01-19 18:52:43 +0000 UTCЮрий Су
2024-01-19 09:51:14 +0000 UTCIluvatar
2024-01-19 07:01:15 +0000 UTCFindacasl Gmail
2024-01-19 05:18:36 +0000 UTCKevin Kirkbride
2024-01-19 05:05:22 +0000 UTCRiviter
2024-01-19 04:48:59 +0000 UTCBluFalconActual
2024-01-19 04:17:14 +0000 UTCDani
2024-01-19 04:08:14 +0000 UTC