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roadtovostok
roadtovostok

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Campfire Tests + Fire VFX

Hi!

Today as part of this shelter week, I tested some interactable campfires and implemented a new set of fire / flame VFX.

The old fire VFX was probably close to 24fps and a bit choppy, now there's a new approach that provides ~60fps smooth particle simulation for these fire sources.

This rework also included new "light flicker" scripts (more natural now) and custom shader for handling some emission stuff.

- Antti (Developer)

Comments

Looking cozy. What are its effects on the gameplay?

ea

nice and cozy. even with a dead body on the couch.

FiveFingerSlapFace

he’s sleeping shhh

Dani

I really like the sounds!

Feruen

I think the campfire could use some delay until it starts burning at maximum intensity.

Rottmeister

poor bandit

Юрий Су


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