Campfire Tests + Fire VFX
Added 2024-01-30 13:34:54 +0000 UTCHi!
Today as part of this shelter week, I tested some interactable campfires and implemented a new set of fire / flame VFX.
The old fire VFX was probably close to 24fps and a bit choppy, now there's a new approach that provides ~60fps smooth particle simulation for these fire sources.
This rework also included new "light flicker" scripts (more natural now) and custom shader for handling some emission stuff.
- Antti (Developer)
Comments
Looking cozy. What are its effects on the gameplay?
ea
2024-01-30 23:12:36 +0000 UTCnice and cozy. even with a dead body on the couch.
FiveFingerSlapFace
2024-01-30 16:21:05 +0000 UTChe’s sleeping shhh
Dani
2024-01-30 15:24:47 +0000 UTCI really like the sounds!
Feruen
2024-01-30 15:10:51 +0000 UTCI think the campfire could use some delay until it starts burning at maximum intensity.
Rottmeister
2024-01-30 14:25:29 +0000 UTCpoor bandit
Юрий Су
2024-01-30 13:58:44 +0000 UTC