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roadtovostok
roadtovostok

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Save System Optimization

Hi!

I had some time yesterday to tweak the save system a bit.

When I looked at the actually save system file (should have looked earlier), I made a rookie mistake and basically stored huge number of unnecessary data. 

Basically every single inventory, equipment and container slot was saved even if the slot was totally empty. This meant that if you stored one item in the container it still stored 96 of those grid slots when just 1 was needed. There were bunch or unnecessary data stored per item also.

I changed the save system to be now indexed, so this is much much faster, lightweight and can now support huge number of containers and individual items now in the shelter.

This mistake was caused by "on-the-fly" coding that I did with that yesterday while I was implementing that item placement feature.

This new indexed version will be included in the Public Demo 2 build.

- Antti (Developer)


Comments

I launched the dev build, however I had to leave the house to take care of something and will do an extensive test tonight. The Attic looks good

xXMetalFlakeXx


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