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roadtovostok
roadtovostok

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Item Placement + Loading Improvements

Hi!

I decided to spend a little a bit of time today bringing the item placement feature back to Godot. This gives now the possibility place items freely in the shelter and I also activated the weapons walls for displaying the weapons etc.

On top of this, I also fixed a bug that was causing individual items to move slightly when loading the shelter, now they get loaded exactly the same positions where you left them.

ps. I will also implement tonight some kind of direct placement action from the inventory, so placing items doesn't require dropping them first.

- Antti (Developer)

Comments

So, no Bethesda physics then lol More seriously, I love it. It will make the shelters feel more like home !

pototos59

drop out and then pick to place looks rude. maybe it needs to "place" function in inventory menu, which will allow to hold item to place from inventory without drop out

Юрий Су

Awesome, more immersion!

Sam Hardwater


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