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roadtovostok
roadtovostok

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Performance Upgrades

Hi!

Just a quick update.

Since the last devlog, I spent quite a bit of time studying about Godot's rendering and doing multiple benchmark tests related to Public Demo 2.

Today I made some important "revelations" and based on my initial tests the difference between last dev build and this current performance test scene is quite massive.

The main reason why I was seeking this "extra performance" was that I want to increase the overall nature asset density / visual fidelity after Public Demo 2 and now that's totally possible with these upgrades.

The rendering performance is always quite hardware depended but these upgrades (based on my tests) should increase the FPS almost ~25-35% which is a huge deal when it comes to extra rendering budget for Public Demo 2 and phases after that.

- Antti (Developer)


Comments

I’ve never seen such huge performance improvements in development in such a short time. It’s very cool to see this getting attention so early.

Fonzi

Thank you for your continued hard work, and attention to detail. Can't wait to try it out

xXMetalFlakeXx


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