Website 2.0 FAQ
Added 2024-03-31 19:26:44 +0000 UTCHi!
This upcoming Tuesday, I will be releasing that new website.
This website will include an updated FAQ section and I decided that I should probably ask you also what you would consider to be the most valuable answers for players who are interested about this kind of project.
Feel free to comment on this post what you would consider to be to most important questions / concerns / unknowns that you have about Road to Vostok.
In other other words, feel free to ask difficult questions and stuff that you are curious about and I will then most likely add answers to these through that website FAQ section.
Thanks for supporting the project!
-Antti (Developer)
Comments
Similar to what Nikita was saying: What is the plan for the development team? Are there plans to add more developers? What is the role and scope of contractor work moving forward? Any plans for volunteer/community contributions? Are there plans for a publisher, sponsorships etc.? Overall address the question that i've seen a lot lately: "Single developer? Won't this game take forever to come out?" Other things to address could be: Will there be a story for this game? How will it manifest? What is the role of weather and time of day? Will there be vehicles? Will there be wildlife? Will there be mod support? What would that look like? Plans for community stuff (Discord, events etc.) What engine is the game developed on? Why the departure from Unity? Why Godot? Will there be DLSS, FSR or XeSS support? Linux support? And most importantly: Where have you hidden the floppy disk and VHS tape? :)
NegDev
2024-04-01 20:11:10 +0000 UTCHow can I leave my feedback? (It was difficult for me to find the feedback email, would be good to highlight it somewhere)
Nikita
2024-04-01 11:48:07 +0000 UTCHow many people are working on the game? What part of it is made solo by you and what part is made by contractors?
Nikita
2024-04-01 11:46:58 +0000 UTCAntton already meantioned some things i see)
SavRoyale
2024-04-01 09:42:13 +0000 UTCThere is a lot of Feedback/Wishes for things that are already planned so i think there could be a temporary Development Menu. - Map Size - Shelters - AI - Inventory improvements - Skills - Crafting, Cooking & Fishing - Loot distribution - Armor and AP - other things that are planned (visually & mechanics)
SavRoyale
2024-04-01 09:41:12 +0000 UTCHow long the playthrough will be? Is there replay value or varying missions as time goes? What are the system requirements? Can I change the difficulty of the game (harder health statuses, less loot, harder bots, more expensive items)? What features are coming (voice lines, crafting, missions, more traders)?
Antton Eskola
2024-04-01 08:50:33 +0000 UTCI think these are good questions to have.
Jakob Arnold
2024-04-01 02:57:34 +0000 UTC-What platform RTV will release on -Will it have multiplayer -When is the release date -Are there any MTX (people might be more inclined to follow along knowing that there aren't any) -Controller support -What is the price of the game -Will content be added after release Just some that I could think of
JuiceBox
2024-03-31 23:37:24 +0000 UTCMaybe what the end goal is after having made it to vostok
Infinity
2024-03-31 21:44:42 +0000 UTCProbably worth mentioning if the game will ever be ported to consoles/retrieve controller support in the future!
Fonzi
2024-03-31 20:39:34 +0000 UTCSo many people will ask if has multiplayer or ever will have multiplayer
Orion
2024-03-31 19:56:17 +0000 UTCAny plan for localization in the future? As a Chinese, I can say with confidence that there is a large group of people in China who would really enjoy the style of gameplay provided by RtV who are still unaware of the game. It would go a long way for the game if localized language is supported.
Blockclear
2024-03-31 19:51:36 +0000 UTC