Hi!
Here's a quick dev update and what has been implemented in the past few days.
New Settings Options

Sprint Input Mode (Hold / Toggle)
Lean Input Mode (Hold / Toggle)
Aim Input Mode (Hold / Toggle)
Separated Aim Sensitivity
Depth of Field options (UI / Scopes / Aim / Inspect)
Here's few of those new DOF options:
"Inspect DOF" (Background blurred)
"Aim DOF" (Rear weapon / rear sight blurred)
"Aim DOF" (Rear weapon / rear sight blurred)
ps. Those DOF options are totally optional, some like those, some don't even though they add quite a bit of realism to weapon handling and aiming. That aim example also looks way too blurred in this post, the front sight is totally clear and visible in-game.
Personally I'm most likely only going to use UI, Scope and Inspect DOF unless doing some "realism runs" sometimes with that Aim DOF :)
Item Actions
Right mouse opens "Item Actions" dropdown
Ability to place directly from inventory / equipment / container
Ability to unload weapons with existing ammo
Prevents accidental "use clicks" for usable items
Use name is replaced with item specific actions like "Eat", "Heal" and "Drink"

Bug fixes
NVG lighting glitch when transitioning
NVG state didn't save while transitioning
Flashlight state didn't save while transitioning
Tooltip pixelation with certain monitors
Placement rotation was tilted for simulated loot
- Antti (Developer)
securityCase
2024-04-12 02:59:01 +0000 UTCSam Hardwater
2024-04-11 23:01:29 +0000 UTCSavRoyale
2024-04-11 19:06:08 +0000 UTCRoad to Vostok
2024-04-11 19:05:20 +0000 UTCKevin Kirkbride
2024-04-11 18:51:15 +0000 UTCRoad to Vostok
2024-04-11 18:41:52 +0000 UTCRoad to Vostok
2024-04-11 18:37:56 +0000 UTCSavRoyale
2024-04-11 18:35:47 +0000 UTCSam Hardwater
2024-04-11 18:33:14 +0000 UTCFonzi
2024-04-11 17:29:26 +0000 UTCDani
2024-04-11 16:37:37 +0000 UTCMrUlfen
2024-04-11 16:36:30 +0000 UTC