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roadtovostok
roadtovostok

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Public Demo 2 (Patch 3) Save / Load

Just to give quick info, this new patch introduced some important fixes and required few changes that could potentially affect the existing save files (corrupted / conflicting files).

If the "Load Game" button in the main menu is not working, it's related to these recent changes but you can override the existing safe files with "New Game" which automatically fixes any file related issues.

This method of course deletes the existing safe files and isn't ideal but in a demo stage where things are constantly changing, there's sometimes stuff like this.

I will try to design the save system a bit different way for the next milestone which is not this sensitive to new patches and quick changes.

Let me know if the save system crashes after you start a new game, if this happens then it's a major bug and needs to be hotfixed asap.

- Antti (Developer)

Comments

Notes so far by testing _______________________________________________ after playing for 20 hours i have not noticed any bugs that ican releate to the patch no frame dropps or anything else. _______________________________________________ potential changes in the future? 1. pistol scopes and suppressors, enhanced sounds on the pistols. like the sound enhancment on the ak74su btw 1.a i mentioned it earlier but the collissions when adding thing on the shelves needs to be changed imidleatly when the item toutches the corner of the shelve the items drop on the ground its a bit frustrayting. :) 2. alitle more increased ai and roaming, means they spawn more outside of the house roming like patrols. not sure if its been added already. 3. dizzynes effect (=duration) by consuming snus . hint for the future not nessesary as of now. 4. one thing that baffeld me was the new backopack i tought they would increase the backpack size but tey didnt. thats one thing i would like. more spaces for backpacks. 5. the chest rig can have seperate inventory slots to hold (magazines in the future) not ammo if it makes sense. _______________________________________________ all in all im rally imressed by the work you are doing and how ard you are working and what makes me so amazed you are the only one developer on this amazing project and i cant wait for the future.

MrUlfen

havent noticed any droped frames im at stable 6 i cap it at 60 anyways but my games runs flawlesly. i have a 19 and a 4080 but yah

MrUlfen

Thanks for info, I will look into this.

Road to Vostok

The frame rate drops if I stand next to the container with graffiti painted on it as I enter the shipyard area. I can reproduce constantly. This is the first low frame rate issue I have encountered. I will uninstall and reinstall see if it changes. That aside I am just amazed by what you have accomplished so far.

Patrick Millin

Does it happen immediatly once you have transitioned or after some event like AI shooting at you etc?

Road to Vostok

Its constant when I enter the shipyard area and stays in the low 40's as soon as i move back to the village it increases back to high 90's. I will keep testing from my side

Patrick Millin

Is this a one time thing related to some event or constant issue, meaning the FPS stays that low?

Road to Vostok

I am getting a drop to 40-30 fps in the shipyard, haven’t tried the highway

Patrick Millin

Havent notised any crashes so far when i started the new game and while im playing nice addidions so far antti god jobb

MrUlfen

Totally understandable and somewhat expected for saves to break in such an early stage of a game. And hey, if it leads to a more reliable save system down the line then all the better !

pototos59


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