CreatorsOk
roadtovostok
roadtovostok

patreon


Terrain Shader 2.0

Hi!

Yesterday I worked on some terrain shader improvements, basically I needed a little break from coding and do something visual.

The goal was to add more variation, better texture blending, road overlays and some micro detail textures like leaves, needles and so on.

Here's some before and after examples.

Before

After

 Before

 After

 Before

 After

 Before

 After

Before

 After

Before

After

It might a bit hard to recognize those new details and blending improvement from these images but those should be obvious with the next dev build.

On top of this, I also fixed few blending shaders related to rocks where the moss / snow blending had quite blocky and spotty visual appearance.

Before

 After

ps. the crafting system is progressing nicely, I should have first UI preview ready within few days.

-Antti (Developer)

Terrain Shader 2.0 Terrain Shader 2.0 Terrain Shader 2.0 Terrain Shader 2.0 Terrain Shader 2.0

Comments

I'm with @SavRoyale--the improvements are quite noticeable and look great.

Anthony Bucci

I agree that it's really noticeable and a great improvement. I especially like how the roads look a lot more uhh... routineilta. Relatively simple improvements like this also really add up really quick, if you for example took the foliage shadows away from the "before" shots, the difference would be massive.

Mello' Mike

i disagree, i think the improvement is clearly visible on the Pictures. Looks fantastic, can't wait to see it in game.

SavRoyale

Daaaaaang! Puttin in that WORK! Love it!

securityCase


More Models and Creators