Hi!
Like promised a while ago, I started the loot challenge 2.0 this month.
For those who haven't heard about this, loot challenge is basically my extra development "side quest" where I try achieve certain number of lootable items to the game.
Last time the loot challenge goal was 100 items and this time the goal will be 200. I don't have any specific deadline for this but I think the early access version will need at least +200 items to make the looting interesting, especially in terms of loot table variations, character customization and crafting.
The first loot challenge 2.0 item is new electronic item called Inverter.
This item is quite common ingredient for many crafting recipes and I also made it part of the cooking station recipe to make it a bit more realistic.
Loot challenge: 125 / 200
ps. I will try to make that new dev build ready for tomorrow night, if not possible then it's ready on Wednesday night.
-Antti (Developer)
Road to Vostok
2024-06-04 19:58:59 +0000 UTCTacShooter
2024-06-04 19:45:41 +0000 UTCRoad to Vostok
2024-06-04 13:15:09 +0000 UTCTacShooter
2024-06-04 11:58:59 +0000 UTCNick
2024-06-03 20:56:58 +0000 UTC