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roadtovostok
roadtovostok

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New Features | Devlog #11

Hi!

Here's the latest devlog episode.

-Antti (Developer)

New Features | Devlog #11

Comments

Timers are mostly designed as a "situational drawback", meaning if you want to utilize some recipes you can't just instantly create improvised stuff while in combat, so you should utilize those crafts only in situations where you are not under fire and it's a calm place. In other words, I want that crafting has some level of realism when it comes to time and correct situations.

Road to Vostok

I was wondering what the thinking behind having timers for crafting is? Was there a thought process you had between instant crafting and using a timer to delay the crafting?

CodingLikeLyoko

What are the odds! Snuck in the first house on the left and there were not one but TWO KP-31s laying on the living room floor.. as they do in Finland

Olli Ruohomäki

This has me so damn excited for the next build and demo!! Amazing work as always Antti!! ABSOLUTELY AMAZING

securityCase

It's just getting better and better! You have such great novel ideas. It's so obvious that your putting so much time into this. So much hard work. Very very impressive! Can't wait!

Findacasl Gmail

awesome! but remember guys: use cooking stove in your bed is a reason of fire (:

Юрий Су


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