Hi!
Here's a little extra thing.
Today I did some Godot graphics experiments and tested some new nature assets.
Usually once a week I allow myself to fiddle around with some "cool dev stuff" that is not directly related to development progression. This is because it's fun to break routines and get a glimpse of some features that are not yet on the roadmap, like in this case visual upgrades.
I'm still not entirely sure if I want to raise the graphics bar at this point, since maintaining that higher visual level will reduce the development speed (for a solo dev), but it's at least nice to know that Godot can produce higher visuals that I'm currently using.
Tomorrow I will return back to the map expansions :)
-Antti (Developer)
Infinity
2024-07-24 22:45:48 +0000 UTCNick
2024-07-24 06:18:36 +0000 UTCAntton Eskola
2024-07-24 06:05:09 +0000 UTCPatrick Blank
2024-07-24 01:30:58 +0000 UTCFindacasl Gmail
2024-07-24 01:02:00 +0000 UTCPatrick W.
2024-07-23 22:06:51 +0000 UTCMello' Mike
2024-07-23 21:25:07 +0000 UTCInmo
2024-07-23 21:23:19 +0000 UTCRoad to Vostok
2024-07-23 21:16:17 +0000 UTCInfinity
2024-07-23 21:11:37 +0000 UTC