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roadtovostok
roadtovostok

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Dev Update (18/09/2024)

Hi!

Here's a quick dev update.

I'm now finished with the Shipyard upgrade and playtested the map multiple times with the new AI. The exterior part of the Shipyard Factory is now also complete and implemented in a way that I can open these interior areas in multiple phases.

I have also modelled and textured few new medical items to the game and I will share screenshots of some of those tonight.

I'm currently working with the Highway upgrade which is much less demanding than the Shipyard since there are no water areas to worry about and the upgrades don't require reconstructing the entire map layout.

I'm still on track to release the demo at the end of this month, it's getting pretty tight in terms of schedule but it's still totally doable if there are no unwanted surprises :)

-Antti (Developer)

Comments

I am very happy to hear that. The patch system in early access and completing tasks I think will bring in a lot of the "grindy" players

Infinity

It's also important to remember that every task is a new task for people playing the demo since the task system has only been tested here on Patreon, but yes there's definitely few new tasks and I will be adding multiple new task levels also for both traders. The main point at this stage is still just to give preview of that task system and all the placeholder tasks will be eventually swapped with actual tasks which involve those lore items etc.

Road to Vostok

I really hope there is a decent amount of new tasks to do. I think having more in game missions on top of self made ones will really help extend the demos shelf life before early access :)

Infinity

You're moving quick! Nice job. I can't wait to play the new version!

Patrick Blank


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