Public Demo 2 v2 (Feature List)
Added 2024-09-29 22:17:21 +0000 UTCHi!
I will be posting this on social media later tonight also:
AI overhaul (Animation, equipment, behavior, sensor, ragdolls)
Task system (~20 demo tasks)
Armor system (Helmets, armor plates, NIJ-ratings)
Crafting system (Few crafting examples)
Map upgrades (Village, Shipyard, Highway, Minefield, Radar)
New trader: Doctor
Ammo types (Caliber-based ammo)
Area & container based loot (Loot tables)
New weapons (AKM, MP5K, MP5SD)
New attachments
New medical items
New post-processing
Indoor occlusion probes
Underground elements
Water reflections and Ice system
Starting kits
Updated tutorial
Dynamic ambient SFX
Limited AI pool (Spawning)
Destroyable mines (Minefield)
Improved tree obstruction (AI sensor)
Improved character controller (Slopes and ramps)
Snow improvements (Roofs)
Collision and bug fixes
-Antti (Developer)
Comments
**On top of this, I also updated the Godot engine version from 4.2 to 4.3 few days ago**
Rottmeister
2024-10-01 16:30:49 +0000 UTCCan't wait to play it. Very impressed with everything you've been focusing on and getting in the game in such a short turnaround.
Patrick Blank
2024-10-01 00:27:04 +0000 UTCHave you any plans to upgrade to Godot 3.4 to take advantage of the new occlusion options. Would that help optimize performance?
Tadeusz Cantwell
2024-09-30 11:30:37 +0000 UTCI have only read some headlines and from my understanding this situation is linked to just few individuals. Luckily, I don't have to worry about these engine things anymore, that's basically the beauty of open-source since there's always full source code access and it's built by a large group of contributors, not a single company. In other words, no specifics thoughts and it's even hard to imagine a scenario which would affect this project anymore because I can build the entire game idea with this current engine version that I'm using and customize the platform for my needs in the future. I have also much more positive things (upcoming demo tomorrow) currently that are keeping me busy, so I don't even have the time to fiddle around with social media to find out who did what etc.
Road to Vostok
2024-09-30 11:11:42 +0000 UTCany thoughts on what's been happening with the Godot community, and the game devs who fund the foundation getting blocked by their community managers? it sounds like a lot of people are pulling their support and contributions to the engine because of how their representatives are treating people.
Server Disconnect
2024-09-30 10:48:42 +0000 UTCWindow modes and resolution options are actually part of one of those upcoming three patches for this demo.
Road to Vostok
2024-09-30 06:43:52 +0000 UTCSounds good! The only little technical thing I was missing from the previous demos was a resolution adjust option or maybe something like an internal resolution scale. It would be a nice to have thing. But other than that, good work on the progress and excited to explore this new demo :)
Paulius Bartasevičius
2024-09-30 06:34:55 +0000 UTCIt is getting better! Quite excited for this demo release. I know the game will be great!
Hunter R
2024-09-30 06:28:40 +0000 UTCHyped for this, once I finish work tomorrow I've got 3 days off to play.
Sam Hardwater
2024-09-29 22:21:58 +0000 UTCI am most excited for the 20 tasks and radar upgrade :)
Infinity
2024-09-29 22:19:24 +0000 UTC