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roadtovostok
roadtovostok

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Fog Reduction & Ambient Light

Hi!

Here's few tweaks for lighting and post-processing for Patch 3.
- 50% fog reduction
- Less dark shadows
- More ambient light
- More sky exposure

Better or worse?

- Antti (Developer)

Fog Reduction & Ambient Light Fog Reduction & Ambient Light

Comments

Agree on it being too dark in the attic. Those back shelves are hard to see

Mike D

Looks a lot better, I feel like I can barely see even with exposure all the way up and gamma increased through nvidia

JuiceBox

Looks better. I think it was a bit too dark before.

Patrick Blank

Uusi tyyli parempi

Nico Aitamaa

I like the new 'look' more.

Feruen

Absolutely agree n this one

TastyMilk

Fog change is better, obv could be tied to weather later on. Contrast change is a bit trickier. I do like the darker forests in the newer builds as the darkness of the "kangas" is realistic and expected. I am however starting to feel like interiors are way too dark sometime, especially the attic. I need a flashlight most of the time when arranging stuff in there. It's also hard to see when looting the small buildings inside the village, even if it's midday and there's an open door and two windows.

Mello' Mike

There was fog?

Jami Sundvall

I am digging it! The fog reduction and the shadows look great. I am leaning toward the after photos as well.

ENJOIgta3

For my Taste, the shadows could be a little bit darker, since they also give a lot of "depth" to the picture, but if I had to choose between these two I'd choose the new one

TastyMilk

Much better in my opinion!

Antti Tennivaara

I think it definitely looks good, and the visibility is better. Nice to see you do little visual improvements like this! Let's just say that after playing Tarkov I had my fill of dark-as-shit shadows and thicc fog.

BomberDX


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