Dev Update (28/12/2024)
Added 2024-12-28 13:38:00 +0000 UTCHi!
Here's a quick dev update.
The commercial branch production is now at full speed and here's some of the stuff that I have been working on and planning lately:
I will be using "EA" term here to highlight the Early Access features / elements.
Shelters
I have modelled and textured the first EA shelter called Tent, which is based on Finnish Military Tent "puolijoukkueteltta".
I have implemented a Starting Shelter option (similar to Starting Kits) to the New Game which will have two unlocked options for the EA.
- Tent (Swamp map)
- Cabin (Village map)
Rest of the EA shelters that can be unlocked through tasks / keys are going to be (based on current plan):
- Bunker (Outpost map)
- Lookout (Island map)
The Attic will be converted to normal map area that is going to be a collapsed roof interior.
So based on this plan EA would have 4 shelters and two of those would need to be unlocked through tasks / keys.
Grenades
One of the first new things that are coming to the commercial branch early next year (on top of Shelter Customization and Dynamic Game Time) is going to be Grenades and those are going to utilize similar approach like knife throwing, so there's a Start / End / Reset animations.
The AI will also get grenade abilities / animations but those will be limited to certain factions / bosses.
I will probably only implement frag grenades at first and if there's time later on then I will also add smoke grenades.
Visual Upgrades
Like the Loot Challenge, I will doing some kind of iterative progression towards the current game assets and props.
There's all kinds of unpolished assets from the demo phase and these assets needs to be upgraded to have certain kind of visual look that I want to have for the EA.
This upgrade is mostly tied to geometry, textures and shaders.
Website Roadmap
I will be implementing much detailed EA Roadmap to the website (probably next week) to highlight what I'm currently working and what are the exact "minimum viable product" requirements for the EA.
Shelter Customization (Dev Build)
I'm planning to finish the Shelter Customization EA feature in January and that was also voted by Vostok tier supporters to be the next dev build topic.
In this dev build, I will be making a separate Patreon build that will be limited to the Cabin shelter and this will include access to some shelter crafting recipes, furniture moving, updated save system and few other shelter related features as well.
ps. I will be sharing few screenshots of the Tent shelter probably on Monday.
-Antti (Developer)
Comments
Year of Vostok
Mike D
2024-12-29 19:28:41 +0000 UTCExciting update. I got my patch. Looking forward to the first commercial release
Jason Espeland
2024-12-28 15:18:26 +0000 UTCVery exciting news! Looking forward to testing any dev build I can. I had to google what the tent looks like, Iโm very intrigued to see what you make the Vostok version look like
securityCase
2024-12-28 14:08:46 +0000 UTCSounds interesting. Keep it up.
n1gthqu3st
2024-12-28 13:50:11 +0000 UTCSounds like a super exciting start of the 2025!
Feruen
2024-12-28 13:45:06 +0000 UTC