Hi!
I'm pretty much now 100% health condition (finally) and today I implemented the early access game modes.
These modes will be linked to starting difficulty and seasons.
There's three different options for the difficulty called:
Standard
- Shelter spawn (Player spawns at the shelter when starting a new game)
- Random starting kit (Player gets a random starting kit to the inventory)
- Permadeath in Vostok (Permadeath is only active in Vostok maps)
Darkness
- Random spawn (Player spawns at random location in Area 05)
- No starting kit (Player starts without any gear / items)
- Permadeath in Vostok (Permadeath is only active in Vostok maps)
Ironman
- Random spawn (Player spawns at random location in Area 05)
- No starting kit (Player starts without any gear / items)
- Always Permadeath (Permadeath active in every map)
Then there's three different options for the season:
Dynamic
- Summer (200 days)
- Winter (165 days)
- Dynamic TOD
Summer
- Summer (365 days)
- No winter
- Dynamic TOD
Winter
- No summer
- Winter (365 days)
- Dynamic TOD
ps. Once the friendly faction called "Nomads" will come into play, there will also be later on one more addition to this game mode where there will be a option to have a friendly faction or all factions hostile.
-Antti (Developer)
Orbbbb
2025-04-22 10:19:17 +0000 UTCShamnolya
2025-04-21 16:52:22 +0000 UTC