After analysing demo feedback and videos, it's obvious that the current inventory system and those inventory action buttons (Use, Transfer, Drop etc) are clunky, confusing and generally non-ideal for smooth looting experience.
I'm currently converting the inventory system to more intuitive direction which is based on this multi-cell "tetris" approach, known from games like Diablo, DayZ and Escape from Tarkov.
I attached a small video clip from current progress of this system.
What do you think about this approach?
- Antti (Developer)
BlackVomit
2022-09-30 08:32:42 +0000 UTCJuho Harju
2022-09-30 06:45:01 +0000 UTCShamnolya
2022-09-30 05:55:31 +0000 UTCAdam Topliss
2022-09-30 05:17:59 +0000 UTCCruisingLlama
2022-09-30 00:28:17 +0000 UTCSteven Smith
2022-09-30 00:00:41 +0000 UTCCaptainAshtro
2022-09-29 23:53:56 +0000 UTCTenebris Infinite
2022-09-29 22:27:51 +0000 UTCLonewolf565
2022-09-29 22:18:19 +0000 UTCRoad to Vostok
2022-09-29 22:03:44 +0000 UTCChristopher Davis
2022-09-29 22:01:01 +0000 UTCLiam
2022-09-29 21:58:44 +0000 UTCSamu Karesma
2022-09-29 21:55:08 +0000 UTCSavRoyale
2022-09-29 21:39:56 +0000 UTCRoad to Vostok
2022-09-29 21:30:45 +0000 UTCRoad to Vostok
2022-09-29 21:23:09 +0000 UTCRoad to Vostok
2022-09-29 21:21:05 +0000 UTCSavRoyale
2022-09-29 21:20:50 +0000 UTCNepzukka
2022-09-29 21:19:41 +0000 UTCMatthew Newton
2022-09-29 21:16:44 +0000 UTCIluvatar
2022-09-29 21:13:07 +0000 UTC