Dev Update (15/12/2022)
Added 2022-12-15 20:13:21 +0000 UTCHi!
Things are going really smoothly with the new attachment system. At first, I though that this system will be just separate addition to already existing weapon system, but yesterday I made the decision to update the whole weapon architecture, because it wasn't designed to support much complexity in terms of attachments.
So, I updated the whole weapon architecture and now it supports really extensively all kinds of attachments and weapon related variations. I don't have all the necessary 3D-models yet but this current approach can handle:
Muzzle (Compensators / Suppressors)
Barrel (Replacements / Handguards)
Ammo (Ammunition Types)
Magazine (Standard / Extended / Drum)
Optic (Sights / Scopes)
Stock (Replacements)
It will take a while when this whole system is fully playable, because it will need some separate 3D-models, but in anyway the system now supports all this. This system is also prepared with modifiers, so different attachments will effect recoil, sway and other parameter in the future.
I will post some screenshots to Patreon within 24h to showcase some of the tweaks that I made for Weapon UI and how the weapon inspection looks with new Arm-IK.
Other things related to the system
- I made a shader for holographic optics (like EOTech's)
- I added canted / angled aiming support (already functional)
- I will post a small showcase video from this system this Sunday
- You can test this system at the end of this month
Thanks!
- Antti (Developer)
Comments
Love the updates brother!
M1XED_BAG
2022-12-16 13:32:05 +0000 UTCWow, that's amazing to hear!
Liam
2022-12-15 21:45:34 +0000 UTCYes, this system is now totally "modular" meaning everything is separated for different data types and this system is easy to extend for other features like jamming / malfunctions etc.
Road to Vostok
2022-12-15 21:39:32 +0000 UTCCan't wait! Do you think the weapon system may be adapted further down the line with the new one in place, for something like degredation or jamming?
Liam
2022-12-15 21:07:23 +0000 UTCYou absolutely nailed the "ideal" attachment system!! And even more relieved it wasnt a process where you had to rebuild the guns in their entirety to make it work :D fantastic stuff mate, gunna be counting down the days to attachments more than christmas xD
Tenebris Infinite
2022-12-15 21:03:36 +0000 UTCSounds like some amazing progress. Can't wait to see the changes in action.
maskedhobo
2022-12-15 20:16:37 +0000 UTC