Development Update (30/12/2022)
Added 2022-12-30 18:44:15 +0000 UTCHi!
The Attachments System + Arm-IK + Canted Aiming is now ready to be tested. I also tweaked the camera recoil to be much more comfortable and improved the overall aiming accuracy by implementing almost pixel perfect firepoint system which is now linked to all new optics and native iron sights.
This new firepoint system basically assigns points where raycast/projectiles fire from the weapon, it won't help you aim or hit, it just makes hit registration much more reliable when everything is calculated through code, rather than me placing different values manually.
This accuracy improvement will be more noticable in Public Demo 1 v2 when there's AI again available.
I will now clean up the code and add few more icons. I will share the development build within 24h. It might get pretty close to new years events for some but it will anyway stay here available if you want test it next year :)
- Antti (Developer)
Comments
I'm actually using both camera and weapon recoil, though I haven't fully tested which values provide the best overall feeling in terms of realism and playability. Let me know what you think about the current values when you test the weapon. Those values are really easy to tweak and try different combinations.
Road to Vostok
2022-12-30 19:53:37 +0000 UTCVery excited to test this out! You mentioned camera recoil specifically, which made me wonder if you've considered weapon model recoil as an option or in addition to it.
Liam
2022-12-30 19:47:22 +0000 UTC