Hi!
While working on other weapon related tasks, I decided that I will prepare a more long-term solution for the FPS Arms in the game. This basically means that I will no longer use the old arm model which was a placeholder and I will be transitioning to this new arm model/setup.
This new setup is based on photo scans / photo textures and it will be compatible with changing the sleeve / glove textures related to your character clothing. For example if you equip a winter jacket in your character UI, the sleeve textures will change for winter jacket textures to improve the immersion.
I'm currently custom rigging this model and I'm going to spend couple of extra hours of polishing the geometry of this rig, so it will deform more realistically when using/rotating your weapon.
I will implement this new arm setup to upcoming dev build, but these clothing texture changes will not be working yet, but in anyway you're going to see these new arms with the weapons.
- Antti (Developer)
MeisterNerf 1
2023-01-16 23:23:05 +0000 UTCSW Content
2023-01-13 14:22:30 +0000 UTC