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roadtovostok
roadtovostok

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Dev Update (05/02/2023)

Hi!

A quick development update.

Shipyard

The shipyard map is progressing well. The new terrain system is now really paying off since it's so much better for iteration. I'm currently modelling all kinds of barges, booths and one big office building for the map. I'm going to show some Shipyard gameplay in the next devlog.

Weapon Audio

Thing are progressing on the weapon audio side as well. There's now updated sounds almost done for Colt 1911, Makarov, SP2022 and Glock19. We will continue these audio upgrades all the way for Public Demo 2, so all the sounds should be updated by then. 

Related to weapon audio, the Weapon Audio Tester tool is also helping a lot since the Audio Designer can now work totally independently with the sounds.

More vehicles

Like you probably saw in the last update, the first custom vehicle for Road to Vostok was finished last week and next week I will assign more vehicles for the contractor/freelancer. I'm also trying to implement some kind of sitting feature where you can sit in different places like chairs, sofas etc. This sitting thing could be useful for vehicles because then you can get "naturally" inside them and get protection from the rain etc.

Vostok Map

There's also now a new contractor related to the first Vostok map. We had a lengthy discussion yesterday and he will start working on some elements next week. We are trying this workflow where he models and I texture in order to keep uniform look to the game world / textures. I think this map will be a "wow" moment in the Public Demo 2 :)

In general things are moving pretty quickly in multiple areas of the development and since there's now total of 3 active contractors for the project, I had to use some time for introducing them to the project and workflows but this part is over, so I can also now fully focus on the development tasks.

ps. One little extra mention. I did a small planning for this year's IRL Cinematic Trailer and for few shots, I'm going contact some people who are professionals in the drone / aerial cinematography, so there's going to be probably some cool shots with these drone equipment.

- Antti (Developer)

Comments

Haha i can't wait to see the cinematic trailer ;) There are so many things to do for this game, it's good to read that you have found the right people to work with you.

Shamnolya


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