Weapon Audio (Update)
Added 2023-02-20 20:42:24 +0000 UTCHi!
Just wanted to give a quick update to the weapon audio situation. There's now a massive audio upgrade coming in the next month and after this all weapons for Public Demo 1 v2 will have the new audio.
Here's an example of how many audio files / elements this audio upgrade will bring to the game:
Mosin Nagant
- Mosin_Nagant_Fire (.wav)
- Mosin_Nagant_Fire_Distant_Near (.wav)
- Mosin_Nagant_Fire_Distant_Far (.wav)
- Mosin_Nagant_Fire_Suppressed (.wav)
- Mosin_Nagant_Fire_Suppressed_Distant_Near (.wav)
- Mosin_Nagant_Fire_Suppressed_Distant_Far (.wav)
- Mosin_Nagant_Tail_Indoor (.wav)
- Mosin_Nagant_Tail_Outdoor (.wav)
- Mosin_Nagant_Bullet_Load (.wav)
- Mosin_Nagant_Bolt_Open (.wav)
- Mosin_Nagant_Bolt_Close (.wav)
- Mosin_Nagant_Trigger_Pull (.wav)
Sako 85
- Sako_85_Fire (.wav)
- Sako_85_Fire_Distant_Near (.wav)
- Sako_85_Fire_Distant_Far (.wav)
- Sako_85_Fire_Suppressed (.wav)
- Sako_85_Fire_Suppressed_Distance_Near (.wav)
- Sako_85_Fire_Suppressed_Distance_Far (.wav)
- Sako_85_Tail_Indoor (.wav)
- Sako_85_Tail_Outdoor (.wav)
- Sako_85_Magazine_In (.wav)
- Sako_85_Magazine_Out (.wav)
- Sako 85 Bolt Open (.wav)
- Sako_85_Bolt_Close (.wav)
- Sako_85_Trigger_Pull (.wav)
Dragunov
- Dragunov_Fire (x3) (.wav)
- Dragunov_Fire_Distant_Near (.wav)
- Dragunov_Fire_Distant_Far (.wav)
- Dragunov_Fire_Suppressed (x3) (.wav)
- Dragunov_Fire_Suppressed_Near (.wav)
- Dragunov_Fire_Suppressed_Far (.wav)
- Dragunov_Tail_Indoor (.wav)
- Dragunov_Tail_Outdoor (.wav)
- Dragunov_Magazine_In (.wav)
- Dragunov_Magazine_Out (.wav)
- Dragunov_Reload (.wav)
- Dragunov_Bolt_Release (.wav)
- Dragunov_Trigger_Pull (.wav)
Remington 870
- Remington_870_Fire (.wav)
- Remington_870_Fire_Distant_Near (.wav)
- Remington_870_Fire_Distant_Far (.wav)
- Remington_870_Fire_Suppressed (.wav)
- Remington_870_Fire_Suppressed_Near (.wav)
- Remington_870_Fire_Suppressed_Far (.wav)
- Remington_870_Tail_Indoor (.wav)
- Remington_870_Tail_Outdoor (.wav)
- Remington_870_Shell_In (.wav)
- Remington_870_Bolt_Open (.wav)
- Remington_870_Bolt_Close (.wav)
- Remington_870_Trigger_Pull (.wav)
VSS Vintorez
- VSS_Fire (x6) (.wav)
- VSS_Fire_Distant_Near (.wav)
- VSS_Tail_Indoor (.wav)
- VSS_Tail_Outdoor (.wav)
- VSS_Magazine_In (.wav)
- VSS_Magazine_Out (.wav)
- VSS_Reload (.wav)
- VSS_Trigger_Pull (.wav)
RK-62
- RK-62_Fire_Semi (.wav)
- RK-62_Fire_Auto_A (.wav)
- RK-62_Fire_Auto_B_Start (.wav)
- RK-62_Fire_Auto_B (x6) (.wav)
- RK-62_Fire_Auto_End (.wav)
- RK-62_Fire_Distant_Near (.wav)
- RK-62_Fire_Distant_Far (.wav)
- RK-62_Fire_Suppressed (x6) (.wav)
- RK-62_Fire_Suppressed_Near (.wav)
- RK-62_Fire_Suppressed_Far (.wav)
- RK-62_Tail_Indoor (.wav)
- RK-62_Tail_Outdoor (.wav)
- RK-62_Steel_Magazine_In (.wav)
- RK-62_Steel_Magazine_Out (.wav)
- RK-62_Polymer_Magazine_In (.wav)
- RK-62_Polymer_Magazine_Out (.wav)
- RK-62_Reload (.wav)
- RK-62_Trigger_Pull (.wav)
M4A1
- M4A1_Fire_Semi (.wav)
- M4A1_Fire_Auto_A (.wav)
- M4A1_Fire_Auto_B_Start (.wav)
- M4A1_Fire_Auto_B (x6) (.wav)
- M4A1_Fire_Auto_End (.wav)
- M4A1_Fire_Distant_Near (.wav)
- M4A1_Fire_Distant_Far (.wav)
- M4A1_Fire_Suppressed (x6) (.wav)
- M4A1_Fire_Suppressed_Near (.wav)
- M4A1_Fire_Suppressed_Far (.wav)
- M4A1_Tail_Indoor (.wav)
- M4A1_Tail_Outdoor (.wav)
- M4A1_Steel_Magazine_In (.wav)
- M4A1_Steel_Magazine_Out (.wav)
- M4A1_Polymer_Magazine_In (.wav)
- M4A1_Polymer_Magazine_Out (.wav)
- M4A1_Reload (.wav)
- M4A1_Bolt_Release (.wav)
- M4A1_Trigger_Pull (.wav)
MK18
- MK18_Fire_Semi (.wav)
- MK18_Fire_Auto_A (.wav)
- MK18_Fire_Auto_B_Start (.wav)
- MK18_Fire_Auto_B (x6) (.wav)
- MK18_Fire_Auto_End (.wav)
- MK18_Fire_Distant_Near (.wav)
- MK18_Fire_Distant_Far (.wav)
- MK18_Fire_Suppressed (x6) (.wav)
- MK18_Fire_Suppressed_Near (.wav)
- MK18_Fire_Suppressed_Far (.wav)
- MK18_Tail_Indoor (.wav)
- MK18_Tail_Outdoor (.wav)
- MK18_Steel_Magazine_In (.wav)
- MK18_Steel_Magazine_Out (.wav)
- MK18_Polymer_Magazine_In (.wav)
- MK18_Polymer_Magazine_Out (.wav)
- MK18_Reload (.wav)
- MK18_Bolt_Release (.wav)
- MK18_Trigger_Pull (.wav)
HK416
- HK416_Fire_Semi (.wav)
- HK416_Fire_Auto_A (.wav)
- HK416_Fire_Auto_B_Start (.wav)
- HK416_Fire_Auto_B (x6) (.wav)
- HK416_Fire_Auto_End (.wav)
- HK416_Fire_Distant_Near (.wav)
- HK416_Fire_Distant_Far (.wav)
- HK416_Fire_Suppressed (x6) (.wav)
- HK416_Fire_Suppressed_Near (.wav)
- HK416_Fire_Suppressed_Far (.wav)
- HK416_Tail_Indoor (.wav)
- HK416_Tail_Outdoor (.wav)
- HK416_Steel_Magazine_In (.wav)
- HK416_Steel_Magazine_Out (.wav)
- HK416_Polymer_Magazine_In (.wav)
- HK416_Polymer_Magazine_Out (.wav)
- HK416_Reload (.wav)
- HK416_Bolt_Release (.wav)
- HK416_Trigger_Pull (.wav)
MP5
- MP5_Fire_Semi (.wav)
- MP5_Fire_Auto_A (.wav)
- MP5_Fire_Auto_B_Start (.wav)
- MP5_Fire_Auto_B (x6) (.wav)
- MP5_Fire_Auto_End (.wav)
- MP5_Fire_Distant_Near (.wav)
- MP5_Fire_Distant_Far (.wav)
- MP5_Fire_Suppressed (x6) (.wav)
- MP5_Fire_Suppressed_Near (.wav)
- MP5_Fire_Suppressed_Far (.wav)
- MP5_Tail_Indoor (.wav)
- MP5_Tail_Outdoor (.wav)
- MP5_Magazine_In (.wav)
- MP5_Magazine_Out (.wav)
- MP5_Reload (.wav)
- MP5_Lock_Back (.wav)
- MP5_Bolt_Release (.wav)
- MP5_Trigger_Pull (.wav)
Weapon Audio Kit 1 Updates
- Colt_1911_Magazine_In (.wav)
- Colt_1911_Magazine_Out (.wav)
- Colt_1911_Reload (.wav)
- Colt_1911_Slide_Release (.wav)
- Colt_1911_Trigger_Pull (.wav)
- G19_Magazine_In (.wav)
- G19_Magazine_Out (.wav)
- G19_Reload (.wav)
- G19_Slide_Release (.wav)
- G19_Trigger_Pull (.wav)
- Makarov_Magazine_In (.wav)
- Makarov_Magazine_Out (.wav)
- Makarov_Reload (.wav)
- Makarov_Slide_Release
- Makarov_Trigger_Pull (.wav)
- SP2022_Magazine_In (.wav)
- SP2022_Magazine_Out (.wav)
- SP2022_Reload (.wav)
- SP2022_Slide_Release (.wav)
- SP2022_Trigger_Pull (.wav)
- AKS-74U_Tail_Indoor (.wav)
- AKS-74U_Tail_Outdoor (.wav)
- AKS-74U_Steel_Magazine_In (.wav)
- AKS-74U_Steel_Magazine_Out (.wav)
- AKS-74U_Polymer_Magazine_In (.wav)
- AKS-74U_Polymer_Magazine_Out (.wav)
- Colt_1911_Tail_Indoor (.wav)
- Colt_1911_Tail_Outdoor (.wav)
- G19_Tail_Indoor (.wav)
- G19_Tail_Outdoor (.wav)
- Makarov_Tail_Indoor (.wav)
- Makarov_Tail_Outdoor (.wav)
- SP2022_Tail_Indoor (.wav)
- SP2022_Tail_Outdoor (.wav)
Suppressed Weapon Tails
- Rifle_Tail_Suppressed_Indoor (.wav)
- Rifle_Tail_Suppressed_Outdoor (.wav)
- Assault_Rifle_Tail_Suppressed_Indoor (.wav)
- Assault_Rifle_Tail_Suppressed_Outdoor (.wav)
- Shotgun_Tail_Suppressed_Indoor (.wav)
- Shotgun_Tail_Suppressed_Outdoor (.wav)
- Submachine_Gun_Tail_Suppressed_Indoor (.wav)
- Submachine_Gun_Tail_Suppressed_Outdoor (.wav)
- Pistol_Tail_Suppressed_Indoor (.wav)
- Pistol_Tail_Suppressed_Outdoor (.wav)
Next month will be quite a busy one for me in order to implement these to the game, but I'm pretty sure this will be done before the Public Demo 1 v2 :)
- Antti (Developer)
Comments
Nothing I love more than good weapon audio.
maskedhobo
2023-02-21 16:36:25 +0000 UTCCan’t wait to hear them in the demo
Shamnolya
2023-02-21 11:16:15 +0000 UTCso awesome. I’m eager to hear what the Remington will sound like!
Fonzi
2023-02-21 00:53:53 +0000 UTCBeautiful! I was hoping for this in the update!
M1XED_BAG
2023-02-20 22:33:14 +0000 UTCThe sfx of this games gunna be top notch i can already tell! 👌
Tenebris Infinite
2023-02-20 22:10:07 +0000 UTCDamn you're flying. Can't wait for the demo update ;)
OkDude13
2023-02-20 21:13:47 +0000 UTC