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roadtovostok
roadtovostok

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Carry Weight

Since the Loot Challange is on track and the context menu is ready, I'm now starting to focus on character stats and medicals.

The first feature which is now implemented is called Carry Weight. This parameter basically controls your inventory capacity in terms of weight. If you put too much gear on your inventory and you go over that max carry weight value, you will activate medical condition called Fatique.

Here's the symptoms for Fatique

Fatique Minor (1-25% overweight):
Stamina Consumption: +25%
Movement Inertia +25%
Movement Speed -25%
Jump Height: -25%

Fatique Major (> 25% overweight):
Stamina Consumption: +50%
Movement Inertia +25%
Movement Speed -50%
Jump Height: -50%

This condition will be "cured" when you reduce the weight. The gameplay impact with this mechanic will be quite massive since you really have to consider what you can carry and what equipment gives you more carry weight.

I'm also updating the hover tooltip, so in the future if you put your mouse on top of medical conditions, you will get a small info related to each condition, symptoms and cures.

I will explain more about these medical conditions once I have linked the UI for these stats.

- Antti (Developer)

Carry Weight

Comments

It's definitely possible and logical. I usually use this approach where I try to find the fastest way to implement features and worry about balancing and "feature elegance" later on. I think character stats / medical system is one of those cases also where I put the main elements in place, swing some "good enough" numbers in there and then when you get to review that later on with all the other features then it's time to balance that.

Road to Vostok

I agree with you

Shamnolya

Would it be possible to scale these effects based on how overweight you are rather than having it be an all or nothing? It can feel silly in games when you pick up a matchbox and suddenly your movement feels like you're in quicksand

Avery Uslaner

Awesome! Can't wait to load my pockets full of coffee and salmiakki :D

Tenebris Infinite

Really glad to see you’re implementing a tooltip for medical conditions. Nothing is more annoying than when a game tells you that something is wrong without actually explaining what is happening.

Fonzi


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