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roadtovostok
roadtovostok

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Development Update (19/06/2023)

Hi!

Here's a quick development update.

I'm almost done with the Save System v2 dev build and I'm ready to share that at the end of this week.

When that and all the shelter related major bugs have been fixed then I'm quickly transitioning to implementing all the missing elements before Public Demo 2 which are mainly Ammo System (v1), Trading System (v1) and AI updates which will be the topic for next devlog.

On top of this, there's plenty of "small" features and map environments that are on the to-do list and I'm also planning to make a special content push week sometime next month. This week will be dedicated to implementing as many items, apparel and other details to the game that I can make within one week.

When I start this "brute-force" week I will be posting here everyday and show what's added each day. Through this I will get all the necessary items and apparel variations ready for Public Demo 2.

- Antti (Developer)

Comments

Is there a possibility we can get some clothing options with the digital flora pattern because imo it looks cool

PaveWay


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