Hi!
I'm almost ready with the first AI update week and it was really fun to design these AI features without any reference materials or tutorials.
I designed multiple behaviors and movement patterns that could be used in wide range of shooter games and I tried to implement them in a way that they are performant and easy to debug.
I will be explaining these behaviours in detail in the next devlog. I try provide good visualisations and step-by-step explanations how I think I solved some of the common design issues that had with the AI.
Here's the current list of AI updates that were added this week:
- New movement animations
- Different weapon types
- Improved directional audio
- Improved flanking
- Tactical evade
- Aggressive behavior
- Cover system
- AI vs. AI combat
- AI debug tools
- Bug fixes
I'm pretty sure that there's a lot of bugs lurking with these updates but we can worry about those when testing the next AI-update dev build next month :)
- Antti (Developer)
OkDude13
2023-07-09 09:12:55 +0000 UTCArcticfox
2023-07-09 08:01:37 +0000 UTCDario Gonzalez
2023-07-08 17:01:31 +0000 UTCHenry Carlson
2023-07-08 16:12:04 +0000 UTCAndex
2023-07-08 12:47:58 +0000 UTC