Hi!
Here's a quick development update
Clothing Items
The first set (1/2) of game-ready clothing items for Public Demo 2 is now done. I actually had to rewrite some code to support those dynamic arm textures (there was a small bug), but that's now fixed and every clothing item you see in the images is fully lootable and torso / hands slots support those dynamic textures.
Medical Items
Today I added 3 new medical items, these were:
- Painkillers (Uncommon)
- Antibiotics (Rare)
- Cold Medicine (Uncommon)
The item renders are linked to the post. I also modeled those new consumables, but they still need minor texture tweaks, so I didn't add those to this post.
Shipyard Totem
There has been contractor work again and in the image you can also see work-in-progress examples of the Totem located in the Shipyard map.
Loot Challenge: 103 / 100
Now when the loot challenge is completed, I will make some kind of overall public post related to this probably in Sunday.
I will also post the next development update here on Sunday and in this post I will tell the game plan related to Trading System which is up next week.
ps. I will finish those new consumables tomorrow and then I'm just missing those few new backpacks. I will probably add those somewhere next week.
- Antti Developer)
Юрий Су
2023-07-21 08:59:50 +0000 UTCRoad to Vostok
2023-07-21 08:03:17 +0000 UTCJuusto Höylä
2023-07-21 07:38:15 +0000 UTCFonzi
2023-07-21 01:56:04 +0000 UTC