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roadtovostok
roadtovostok

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Game Plan (August)

Hi!

Since the next month will be one of most important production months for Public Demo 2, here's a quick game plan in terms of development:

Week 31 (1-6th): Shipyard (Area 05)
Week 32 (7-13th): Highway (Area 05)
Week 33 (14-20th): AI Updates 2/2 + Devlog #8
Week 34 (21-27th): Minefield (Crossing Point)
Week 35 (28-31th): Radar (Vostok) + Lore #1

On top of this, I will be sharing the Trading System & AI Dev Build here in Patreon next month to get initial feedback before September.

Next month will be pretty rough, there's no denying that but I'm pretty optimistic that I can build a small "buffer" for September so there's actual time to debug and test multiple gameplay things.

- Antti (Developer)

Comments

Luckily these maps are already built to some extent so these weeks are more about finishing them for the demo playable state.

Road to Vostok

Man you totally got this but almost a map a week will be crazy tough, take care of yourself my dude!!

Tenebris Infinite

I wish you all the luck on this incredible grind!

Fonzi


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