Hi!
Here's a quick development update and a recap what's happening this week.
Week 31 (1-6th): Shipyard (Area 05)
Week 32 (7-13th): Highway (Area 05)
Week 33 (14-20th): AI Updates 2/2 + Devlog #8
Week 34 (21-27th): Minefield (Crossing Point)
Week 35 (28-31th): Radar (Vostok) + Lore #1
So this week it's time to finalize the Minefield (demo version) crossing point for Public Demo 2.
This crossing point will be one of the gateways to the permadeath Vostok and each crossing point features an unique game mechanic, so like the name Minefield indicates mines will be the main game mechanic for this crossing point.
This crossing point will also feature that Patrol Helicopter (shown in Devlog #6) and guard towers along the border line. Map size will be fairly small and not that many POI's but that's totally fine for this demo purpose.
I will try to get some good progress for Minefield these few upcoming days and most likely Thursday I will provide you that dev build to test and find bugs which will include:
- Trading system demo
- Initial AI updates
- KAR-21
- 2 new optics
- Antti (Developer)
Kevin Kirkbride
2023-08-22 14:54:24 +0000 UTCRoad to Vostok
2023-08-22 11:18:02 +0000 UTCZimka
2023-08-22 11:14:46 +0000 UTCZimka
2023-08-22 11:09:11 +0000 UTCRoad to Vostok
2023-08-22 09:17:58 +0000 UTCKevin Kirkbride
2023-08-22 04:38:13 +0000 UTCTenebris Infinite
2023-08-22 01:37:26 +0000 UTCMartianV2
2023-08-22 00:23:48 +0000 UTCJakob Arnold
2023-08-21 23:45:12 +0000 UTC