Hi!
Here's a quick development updated related to the Minefield (Crossing point).
Last night I finished the main game mechanic for this crossing point which are the APL mines. I was happy that this went really smoothly and I actually was ready with the mines faster than I expected.
I'm now currently adding some props and theme elements to the map and by tomorrow I should be mostly ready with this demo version of the Minefield.
There's still one major map element to be added which are the guard towers and testing how the AI manouvers within those but this should be fairly simple task. In the future these towers will include some kind of machine gun / turret mechanic for the guards but for demo purposes the AI will just use their own weapons.
I will update you about the upcoming Patreon Dev Build tomorrow once I have everything ready with this crossing point.
In the images attached to the post, there's also an example of the IRL border zone guard tower and 3D production related those.
+ One little detail is that I added "Border Poles" between Finland and Russia that are identical to IRL ones. Those poles are the striped wooden poles in the middle of the border line.
- Antti (Developer)
Road to Vostok
2023-08-24 11:57:54 +0000 UTCkvjety
2023-08-24 11:51:56 +0000 UTCRoad to Vostok
2023-08-24 11:27:12 +0000 UTCkvjety
2023-08-24 11:24:33 +0000 UTCKevin Kirkbride
2023-08-23 22:29:37 +0000 UTCRoad to Vostok
2023-08-23 22:14:26 +0000 UTCKevin Kirkbride
2023-08-23 17:07:21 +0000 UTC