Dev Build (Bug Testing)
Added 2023-08-25 08:57:16 +0000 UTCHi!
Since yesterday I shared that new dev build, I decided that I will highlight some elements related to bug testing which would be really helpful for me.
The AI in that dev build like mentioned is still a bit problematic since it's missing a lot of logic components but the Trading / Ammo / Shelter combination is probably the most important area for bug testing related to Public Demo 2.
Here's the "golden bugs" if you want to test the build and find a way to produce these.
Trading System
- You get demo trader items from the the trader / requested grid without making a deal. In other words you get free items or you don't have to provide enought trade value for the deal.
- You can broke the trader grid, so trader items gets stuck or the supply reset won't happen because of some bug.
- You lose your items when some bug happens related to trading grids.
Ammo System
- You get unlimited ammo or you can shoot weapons without ammo.
- Ammo disappears through stacking or some other method.
Shelter System
- Items / loot disappear from the shelter.
- Save file gets corrupted, loading the game isn't possible
- Weapons get stuck on the weapon wall.
Extra mention (AI Spawn Stutter)
- I spent quite a lot of time trying to debug and fix that AI spawn stutter which happened when the AI spawned into the map. This was problematic since the stutter provided that "AI has spawned into the map" knowledge.
- If you're testing the dev build and let me know if you notice the AI spawn stutter or not. This is valuable information related to multi-threading and understanding which kind of hardware still needs optimizing.
You can comment the bugs to this post or the dev build post, I will go through all of them and make a separate bug list from those.
Thanks!
- Antti (Developer)
Comments
Hit Esc, first option in the top left turn AI Spawner On. They will spawn in the area with the guns, clothes, etc.
Tim S
2023-08-27 04:53:11 +0000 UTCHow can I access a map where I can run against AI? I downloaded the newest update, but I'm only able to walk around inside and outside where the gear is at. There aren't any bots. No maps either.
Jay Willingham
2023-08-27 03:57:36 +0000 UTCTrading system: -Exiting trade drops the items you put in the trade menu instead of bringing them back to inventory. -RMB place option cancels trade and drops items. -Ctrl+LMB transfer - item hover info goes away, re-enable with Alt. -Sound plays for trade center when clicking it, but it also plays in the overworld, presumably for the restock change. -If trading for more items than inventory space available, extra items will be dropped. -"If you enable item descriptions with ALT and then equip an item by clicking and dragging it onto the center character while the description is still displaying, and then close the inventory, the description will remain floating in the center of the screen." (Fonzi) [I found the same issue] -Alt for item description in inventory doesn't activate if enabling it while over an equipped item. Still makes the sound. Ammo System: -Shotgun reload sfx are 5 then rack, but 6 shells are loaded -May want to transfer all ammo of a certain type/stack into crate when organizing shelter, currently splits 30rds at a time. Shelter System: -Doors came off of first three cages and went near cat bunk bed attached to each other. Still able to open/close them. Not sure what caused it. I had opened them, then went downstairs, turned on a shower, went downstairs further and looked around the basement, then came back up and they were there. I exited the shelter, re-entered, and a fourth door was attached. Also tried exiting the game and loading it again, but doors persisted. Exiting and re-entering after that did not create more doors. Fixed with new game. Unable to replicate. -Door to shower room opened, closed, then glitched and hinge became centered on the doorway. Still able to open/close. Same with bedroom door. Created a new game to fix. Unable to replicate. -Items all stayed where I put them after exiting shelter and reloading save point. No wall or container glitches. AI System: -Unable to close door with dead AI body in the way "AI Occupied" even after body disappeared. --Did not notice AI spawn stutter. i7-12700H, RTX 3060, 16gb DDR5 Misc: -No RMB unequip/place/drop from character equipped items on inventory menu -PM5 (all variants) action no cycling animation? -M62 Jacket description needs period after "Finnish Army" -Pea soup hover description when picking up item cuts off "pancakes". -Run overrides ADS but Sprint doesn't override ADS -Arms stamina still decreases if holding RMB while reloading, but doesn't decrease while holding RMB while running or sprinting. -Walking animation starts without the player moving when ADS then crouch. Going out of ADS while still crouching = still walking animation. It stopped on new save, unable to replicate. Wishlist: -A center screen dot option would be helpful for activating/picking up smaller items. -Quick equip/unequip in inventory menu with Ctrl+LMB rather than drag and drop. -Drag and drop attachments to appropriate guns, show green on mods/gun compatibility. -Being able to select from multiple mods in weapon UI instead of cycling through available. -Items are auto-placed when they touch a surface without the player letting go with G. Minor annoyance. -Gun stance (low vs high) remembered after switching to new weapon or changing inventory weapon instead of scrolling to ready weapon each time. -Option to buy items back after trade is complete in case sold something accidentally. -Reload shotgun before weapon is out of ammo. -Good to have click sound effect of trigger pulling when no ammo for feedback -Fire select icon on mag in weapon UI would be useful, esp for weapons where it's not obvious like AS VAL (small and in the trigger guard). -Is there a way to unload weapon magazine and return ammo to inventory?
Kevin Kirkbride
2023-08-26 05:56:58 +0000 UTC