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roadtovostok
roadtovostok

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Godot Test Build (Experimental)

Hi!

As part of my behind-the-scenes preparations for the possible engine switch, I decided to set up a stress-test rendering scene in Godot (open-source engine) and already implemented bunch of Road to Vostok basic features in this experimental build.

I basically went full-force (2 days) of learning this Godot programming language called GDScript (basically Python) and I think I'm already really productive with this new language, so I added the following features:

- Movement
- Sprint
- Crouch
- Jump
- Leaning
- Headbob
- Weapon Handling
- Weapon Movement
- Aiming
- Recoil
- Day & Night cycle
- Flashlight
- Debug UI

Since I have now this experimental build mostly ready, I decided that I could share this with you and get some initial feedback related to Godot's performance and general feel.

This is really really barebones build since everything is made from scratch but I think it would cool idea to get your thoughts on this, even if I still would continue with using Unity.

I'm still waiting for Unity's news, they are really taking their time with the update, but I have spent this "waiting time" by making useful resources like this test build.

This build would basically also act as a base foundation for the actual engine switch if that would happen and if the destination would be Godot.

I will still improve few rendering things, this probably takes couple of days and then I'm ready to share this experimental build with you :)

ps. I will announce the plans for Public Demo 2 right after Unity news update comes out.

- Antti (Developer)

Comments

Yea, I'm just digesting this and listening some talks from Unity people.

Road to Vostok

Hi Antti, Unity has made their announcement if you hadn't seen it. Broken trust aside, it looks better for everyone. https://blog.unity.com/news/open-letter-on-runtime-fee

Tobias August Williams

Yea, it's definitely quite rare to see the same product in two different engines and for me also this has been quite interesting comparison.

Road to Vostok

As a fan of open source software, this would be awesome to see. the only other game I've played in that engine was Cruelty squad and that had some impressive features. i guess the engine has modding capabilities, though I'm not sure if that's a plan.

Lobotomite Teddy Bear

rather a lot of information about their new model has been leaked if you look for it. but that would have to be taken with a grain of salt. in the end the trust is broken and I don't see how that can be repaired without some significant changes on their side in management.

DoneFeedingTheFox

Even though the circumstances that caused this aren’t so good, this is really cool! I’m excited to see how it feels, I never imagined I’d see Road to Vostok visuals running in Godot. :)

Fonzi


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