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sanmie3d
sanmie3d

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Random WIP post is random

I was going to to work on  a goth Mei quicky and then ADHD kicked in. 

For those who don't know. I'm using models from Arhoangel which I customized to my liking for most of my Overwatch artworks. But his Mei model was never properly finished and always stayed in a very hacky state with some issues. One of the biggest one is posing her Jaw since the way how it opens was far from optimal for human Models. This always resulted in me having issues posing facial expressions since a lot of guesswork was involved on how the Jaw needs to positioned for facial expression.
This is also one of the reasons I never used her for any animation.

I tried a few times in the past to fix the issue but never was able to find out why exactly this happens and how to fix it.  But I decided to give it another try and I finally found the issue.
The actual issue was how he attached the Head skeleton to the Body skeleton. After understanding the actual problem it was rather easy (just a bit tedious) to fix it and now her jaw opens how it should open. Its far from optimal how it works now but it looks a lot better.

Here is a before and after comparison how it looks when posing her Jaw before and after my changes.

I know not everybody is a fan of Mei I still like her and wanted to make the Model a bit more usable for Future projects.
 

Random WIP post is random Random WIP post is random

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