Hey pervs, I have ´messed around with fluid simulations and other methods to get fluids to work.
Its frustrating as hell.
I can not get any proper fluid simulation for what I'm going for and had to use a different particle based technique. Gifdoozer had a tutorial about it but the way he did It is not feasible for this project and therefore I had to find something myself.
I finally got something which I think looks fine for what its supposed to be. But there is another problem which caused me to nearly lose my mind. There are actually 2 short squirts shortly after another but there seems to be a bug in blender which I found was first mentioned in Version 2.44 (REALESED IN 2007) which causes the particles to not being rendered if being used in 2 different instances. There is no way around this I have messed with it for hours and can't find a way to get it to work properly.
There is a workaround though. Since I'm rendering frame by frame as png I can stop rendering the animation, change the squirt settings and then continue from where I stopped.
Its annoying but It will have to do for now. I have wasted way to much time with this.
I will start the next scene and there won't be any more squirting.
Larile Millvet
2024-10-04 06:27:57 +0000 UTC