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Somber
Somber

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May day... May day...

So a little good news and mostly meh news.  Good news is that I got trained to do the robots job.  It's actually not that hard.  When the robots mess up or something messes up the robots, I go out and fix the problem.  So sometimes I'm running my butt off and sometimes I do other work till something does go wrong.  Good news is that it's allow my hands to heal up a lot.  To the point where they're not painful anymore, allowing me to do things like type.

The problem is that I am the only one on night shift trained to do the job.  So for the last four weeks I've been working 50-60 hours.  This was "good" because I had major annual bills come due in May and I had to cover them all.  (I did.  It was just a lot of work.)  That means when I'm home or have one day off I'm usually too burned out to do much writing at all, or take care of anything else that's not panda, laundry, or groceries.  I'm on my own so I have to do it myself.

But the ray of light is that I've been told someone else is getting trained in june so I should be bumped back to 40.  With any luck this'll free up some time to do things I want to do and not just sit back and recover.

In the mean time I'm trying to put together something new.  I play a lot of 4x games, but something that irks me is that in many of them, most even, you play as a  civilization from history, and that civilization always has the historical baggage.  Like the egyptians will always be construction or nile oriented.  Rome will always be imperial.  Athens will always be scholarly.  With arbitrary cultural markers.  I want a 4x game where the player starts from scratch and develops a culture of their preference over time.  One where things like empires can fall but it's not game over.  Where nuance, policy, and long term strategic thinking is rewarded rather than 'how fast can I blob or paint the map or run up the tech tree?'

As far as writing goes, it's creeping on Homelands.  I've hit a major structural flaw.  I might have to edit the previous chapter to get rid of it and maybe restart the chapter entirely because of it.  Trying to find a work around dealing with Pythia and having memories of the past.  We'll see...

Anyway, that's where I've been the last month... fixing dumb robots that get faulted by a pack of playing cards.  (Seriously, a pack of cards can disable a 2000 lb robot like nobody's business.)  I've felt really guilty I haven't said anything before now here.  'Sorry, working' just sounds lame.  If you want to hang out more immediately, poke me on discord.  https://discord.gg/6JWQxGrS

Comments

Glad things are working out, and thrilled you're pecking away at Homelands again. I know how writing yourself into a corner can be, so I how you get that smoothed out to your satisfaction!

DocSpit


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