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max0r
max0r

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Deadlock | Update 1

Written/Voiced: 8:00
Visually Edited: 0:00
Estimated Length: ~16:00

Hi all,

About half of the video has been written and voiced and is going strong. This is a less clip-heavy video, and is going to have a more chaotic script with less explicitly segmented parts.

For instance, I begin to discuss relevant game mechanics to a hero after discussing certain characters. Hopefully, it will feel like I am naturally moving between related subjects in ways that are clear, but still extremely dynamic. Things are not as evenly sectioned off in this video. As well, I have plans for the visual aesthetic that will make this video unique from other ones!

When I came back from Twitchcon, my voice had died. I had taken the week after Twitchcon to simply play more games of Deadlock and recover, because this is a video that requires a few hundred hours of gameplay for me to be really good at explaining it and give you nuanced gameplay from higher skill tiers. So, that is why there has been a slight delay on status update. I am in full production now.

The clip above is not fully edited, as no visuals are technically 100% finalized.

Comments

A lot of my old videos were actually very segmented and not chaotic. So, for instance, the Yakuza video had cleanly separated things into story, into gameplay, etc. and wouldn't deviate dynamically as much. Same with the structure of the Genshin videos.

Max0r

A chaotic max0r video? I perish the thought.

Randallian


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