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Tutorial | Importing a new Sound / Lip-synced voice

My last tutorial this year and for a while!
I've created this tutorial to help you guys import the Voice for the girl in the Christmas scene but it will help you understand how you import FSB Audio files and overwrite the original sounds.

What will you learn?

It is a quick and dirty import so you can replace any existing audio file with your own sound.  We are not going to rename the label or create a new sound bank as I have not investigated this enough to understand it yet.

I do know that the audio sound for Siri is selected in StudioNEO via Anim->Voice->Dilligent->Siri

I do know that the sounds files for these start with sys_10_0* and are the voices for Siri and if I replace one with my own sound, it will play my sound instead of her original voice.

What will you see happening in the video?

Why didn't her lips move in the first example?

The kind of do but the problem is, my sound isn't loud enough. This is not a problem as I didn't import the sound for her lips to move with it. I wanted the sound so I could mimic the sound being closer or futher away.  It means I can play this sound and also an external sound at the same time.

Access all tutorials and find this tutorial in the 2019 Tutorial Vault

How do you create FBS audio files?

That is too much for me to demonstrate but you know you have to make .FSB audio files now. I use the old FMOD Designer tool which is designed to make games. You need to pretend you are making a game but only import audio, then build your game as it exports the fsb files for you to use.
Good luck!


Tutorial | Importing a new Sound / Lip-synced voice

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