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A Quick Update on the next Update

 
So, good news! Mostly! Currently, I have 53 renders done for the new update. This, thankfully, includes all the renders I need for the theater itself (I think, there's always a chance I forgot something -_-), which were the ones that were really slowing me down. I'm planning roughly an additional 25 renders, making this another rather large update. Without the theater renders slowing me down, though, I'm hoping to run through those relatively quickly.As a result, I'm still aiming for a mid-December release. 

Until I get a proper start on this last section of renders, I can't give a truly hard date estimate, however. Particularly as there may be some extra code I need to do this time, depending on if I decide to do something that I had originally planned on (way back when). I have a feeling I'm going to scrap that little bit, as some of the elements it relied on never really made it properly into the game. But I haven't decided for sure yet. 

That's not meant to sound TOO overly mysterious. It's part of the dominance/submissive tracking element that was suppose to be a major part of the game, originally. But while I did keep on tracking the variable in many places, I just never got that many variant scenes worked into Naomi's track. The result of having to do everything from near-scratch and the limits that put on the number of renders I could realistically do per-update, sadly. 

Anyway, I mostly just wanted to let my lovely, wonderful, patrons know roughly where I'm at!

On another note: 

I should be posting the other 3 game ideas I have tomorrow. I have them roughed out, but I want to do a quick scan over the text tomorrow to kill the most stupid of grammar errors that certainly crept into the...2600 words or so. Yeah, there was a reason I needed a bit more time to get these in order ;-). I went a little overboard one day with the backstory for one of them, and the last one has an overly-long note explaining how loose and uncertain the overall form of the idea still is -_-. Anyway, expect to see it sometime tomorrow, when I've gotten the chance to look it over in the light of day.
 

A Quick Update on the next Update

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