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GrymGudinnaGames
GrymGudinnaGames

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Corporate Development Memo (10/4/2020)

I am making this post public since I am getting pretty close now.  I am keeping this a little short by design, as I would like to get back to it.  I haven't had the best week with minor stuff outside the realm of the game itself, but I still managed to have a pretty good week.  I am basically about done with everything, but I have a few more scenes to do, and then some music/editing/play testing, that sort of thing.

This update is just a little longer than I expected, and that is why it has taken slightly longer than I anticipated for 0.2.  0.2 ended up about 650 renders, and this one will be roughly 850-875 I think.  I am including about 8-10 images I still have to do today as part of my workload for the week, but I am going to do it so comfortable adding it to total.

Weekly Workload: (9/28/2020 to 10/4/2020): 90 renders, 3,000 words

Overall Progress: 805 renders, 28,500 words

So, what do I expect this week?  I do expect to finish all renders and script by this week sometime.  I am not as confident that I can play test and check everything super quickly, but we shall see.  I appreciate the patience of everyone, and I hope to have it out as soon as I can!

I will first release a test version for very high tiers (above $20).  Hopefully, I get at least some feedback, and I will be continuing to play test and check further for more errors/issues or improvement for general release.   Anyway, that's the plan!

Thank you to everyone for their support and love, hope to get it out to you reasonably soon!  


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