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StudioAberration
StudioAberration

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New Character - Samus!

Still a couple things need work. I was working almost 14 hours today just to get something out to you guys. 

Not sure what I did, but I am having alot of problems with this one. As I said there's a couple of touch ups that need to happen before I make a proper post with her.

I am happy though with the toned look of her body. With a 30% Increase to the number of polygons, I could allocate more to muscle definition.

Also adding a Nintendo tag, maybe some other Nintendo characters will make an appearance later!

New Character - Samus! New Character - Samus!

Comments

Great to have you back Steven!

All caught up with what I missed and everything looks great, Studio!! β€οΈπŸ’―πŸŽ¨

I still think the nipples should be a bit more centered. Her right nipple appears to be aimed to the right (which appears to the left, on screen), despite the fact that her body is already facing to the left. If her body were faced head-on, the right nipple would be aimed even more to the right, and very definitely off-center. While, yes, the Internet is full of porn, I don't have time right this second to dig up a photo reference of a nude woman in the same pose. I'll see if I can find one later. I also think the... crap, I don't know the name -- the pink/red bit of the eye socket you see to the sides of the eyeball. I think that's too red, and should be toned more towards pink. I had to look twice to see if her eyes were bloodshot or something. I was going to say that's a neat pattern painted on her fingernails, but I think that's just lighting. ;-) More polys to muscle definition would be good -- she's supposed to be a soldier, and can kick ass even without her armour (i.e. in her Zero Suit). Strength takes muscle, and muscles take mass. I'd reference more of a "cut" martial artist or fitness model than a "bulky" body builder, however.

RShrike


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