Hey, when's the last time we did a like devlog for this game... I can't remember, I might've done one a few weeks ago. Anyway, hey just letting you special folks in on some news.
So the game was basically almost ready for patreon release like yesterday BUUUUUUTTT-
A small piece of advice: if you and another developer are sharing files to work on a game, make sure the game maker engine you use to create the files is uploaded to the latest version. Because if you share the game file with the other dev, that can cause some issues. Yeah I fucked up, some files were lost while me and DN were sharing the game back and forth and basically it's gonna take a few more days. The hope is to release Sunday, but it could drop on Monday or early Tuesday.
Sumimasen
But even though we had that small blunder, things are progressing nicely. As stated in the public devlog post, this next update is more of a test. Since our demo we spent a whole month working on minigames- boy was it hard- so we only had a month to really focus on content. That's why this update is kind of sparse.
Really some of the blame can be put on me for not writing scenes out beforehand but chill on me- I write for four games. ANother thing I didn't say is i'm kind of doing the writing by myself, I have no idea where our other writer is but I hope he's good. Going forward, I have our old writer Neb helping us out, and luckily he writes good stuff.
Honestly, the hardest part is out of the way, the minigames, game mechanics, etc. Now we just need to sail. For the actual day-gameplay it's kind of simple, you'll do things like talk to the girls and help them out with acticities (minigames) to level them up. You level them up for events, leveling up is really easy. For the demo, only Nina, Ditsy, and Bon are availible. Each have their first level availible to be unlocked, which means they each also have their first event



Nina and Ditsy's scenes need to be coloured and shaded. But they're still complete and you can go through them. Apologies again, I don't like releasing unfinished work but you guys need a progress update for supporting. It's also difficult since we have one god tier artist and he likes to be really detailed. Like- 20 events per scene. It's crazy. He's crazy. But pretty awesome.
Next months update will hopefully wrap out day one, we're gonna have to do like way less scenes for that to happen though... Sigh, the issues of being a game developer. For the full day one, Nina may have 2-3 events, Mona will have one, Nina 2, Bon 1, Vixy maybe will have two-three, Nina will have two. I feel that Vixy is getting left behind in terms of storytelling, I think we should've swapped bon's focus with focusing on Vixy for this first update but it's whatever honestly.
In any case, I need to start on the next update's writing. Later buds.
Schmlif
2025-05-03 22:40:40 +0000 UTC