I talked about in the previous thread. While working with DAZ, Blender, I started working with VAM, which I had seen before but was not very interested in.
It seemed very complicated at first, but
I was able to make it a little easier to use with addons. It has a system very close to the TK17 logic. But the difference from the TK17 is that there are more realistic movements of the chest, hips and legs in the character. I think the part that I like the most is that it will enable me to make much more realistic animations, as the clothes are animated. In short, VAM is now added to my work schedule. I haven't figured out some details yet. For example, when working with a male character with a large penis, I encounter very strange errors. Apart from these, I can say that I learned a lot of features. The video in the link below is the first scene of a small story. Of course, it's not completely finished. On the one hand, I want to prepare a small section while I am experimenting. I would like to know your thoughts and opinions on this subject.
glennjisan
2022-11-01 17:44:39 +0000 UTC